How to Patch Maps for Transparent Water
This page will help you patch your own maps for Transparent Water.
While this site offers many VIS Patch data files to make it easy for you to patch your maps it cannot possibly include VIS Patch data for all of the Quake Maps that have ever been made.
This page shows you how you can easily patch your own maps for transparent water in two very easy to follow steps. This will allow you to create transparent water for all of your maps even in cases where VIS Patch data files aren’t available.
You should first download and install the modern tools and put them in a folder in your system’s path before proceeding.
Step #1
Copy the maps (BSP files) you want to patch for transparent water to a temporary location, eg: c:\temp.
Open a command prompt and run these commands:
c:
cd temp
BSPX
BSPX will cycle through all BSP files in the temp folder and create PRT files from all of them.
Example output:
—[ Creating PRT Files... ]—
outputfile: DM3.prt
—– portalize —-
writing DM3.prt
1.5900 seconds elapsed
In this step we created PRT files for all of the maps in c:\temp.
The PRT files are required for the next step.
Step #2
Run this command in the command prompt window:
c:
cd temp
VISX
VISX runs vis.cmd (which then fires vis4.exe by default) in a loop so that every map (BSP file) in the temp folder is patched for transparent water.
Example output:
—[ Adding Transparent Water To All Maps... ]—
showstatus = true
testlevel = 4
598 portalleafs
1539 numportals
average leafs visible: 84e
c_chains: 742620
visdatasize:16744 compressed from 44850
172.0 seconds elapsed
The BSP files in the temp folder should now all have new time & date stamps which indicates that they have all been updated and should now include transparent water.
They can be moved/copied to your ID1\MAPS folder (or their original location) and you can go play them.
Why did it take so long? It just does. Best bet – let it crunch maps after hours.
The PRT files can now be safely deleted.
If you would like others to be able to patch their maps, proceed to the next page: How to Create VIS Patch Data
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